Archive for April, 2014

Ludum Dare 29 – A Postpartum

This past weekend, April 25th-28th, 2014, a game programming event called Ludum Dare took place. I decided to participate in what was the 29th Ludum Dare event, i.e., Ludum Dare 29. (I’ve […]

LD29 – It Came From… Beneath!!

It Came From… Beneath!! is a game made for the 72 hour game jam for Ludum Dare 29. The theme was “Beneath the Surface” for this jam. The objective of the game is […]

Blasteroids v1.140417.4 Released

Blasteroids has been updated on itch.io as well as the Google Play Store. This release mostly affects the Android version, though there is a small change for other platforms as […]

Be Tiny, World! v1.140413.16 Released

Be Tiny, World! has been updated. It’s been a while since doing any work on Be Tiny, World! In fact, I had considered it a flawed, but complete game that […]

Blasteroids v1.140412.3 Released

Blasteroids has been updated on itch.io as well as the Google Play Store. This release is fairly minor, adding a new sound effect to make it more clear when you […]

cInput 2.7.4 Released

Greetings! An update to cInput has been submitted to the Asset Store and the cInput website. If you bought cInput from the Asset Store then the update should be available within a few […]

cInput 2.7.3 Released

Greetings! An update to cInput has been submitted to the Asset Store and the cInput website. If you bought cInput from the Asset Store then the update should be available […]