An update to cInput has been submitted to the Asset Store and the cInput website. If you bought cInput from the Asset Store then the update should be available within a few (business) days. If you bought it from the website then the update is available right now.
- Fixed Dictionary lookup sometimes causing an exception. (Thanks Andre)
- Fixed possible out of range exception when loading from external string. (Thanks Nick)
- Setting Keys/Axes now returns the hashcode for easy future reference. (Thanks Foxxis)
- Added overloaded GetText functions to return empty string instead of None. (Thanks Kurt)
cInput is a custom input manager for the Unity game engine. It allows you to easily set up and customize your games controls at run-time. For more information, take a look at cInput’s website or the listing on the Unity Asset Store.