An update to cInput has been submitted to the Asset Store and the cInput website. If you bought cInput from the Asset Store then the update should be available within a few (business) days. If you bought it from the website then the update is available right now.
- Fixed IndexOutOfRange exception introduced in 2.8.4. (Thanks paulordbm)
- Added optional parameter to cInput.Init to disable cGUI. (Thanks willtrax)
- No more garbage collection each frame when getting calibrated axis inputs.
cInput is a custom input manager for the Unity game engine. It allows you to easily set up and customize your game’s controls at run-time. For more information, take a look at cInput’s website or the listing on the Unity Asset Store.