An update to cInput has been submitted to the Asset Store and the cInput website. If you bought cInput from the Asset Store then the update should be available within a few (business) days. If you bought it from the website then the update is available right now.
- Loading no longer “stomps” axis sensitivity, gravity, and deadzone settings. (Thanks SinisterCycle)
- cInput only loads settings once on startup.
- Modifiers now do some sanity checking.
- Fixed input values not updating while scanning during key rebind. (Thanks Sascha)
- Other minor bugfixes.
cInput is a custom input manager for the Unity game engine. It allows you to easily set up and customize your game’s controls at run-time. For more information, take a look at cInput’s website or the listing on the Unity Asset Store.