Ludum Dare

LD30 Planetary Devourers v1.190831.3 Maintenance Release

Planetary Devourers has received a maintenance release for 2019. The last time I attempted to give Planetary Devourers a maintenance release, I got discouraged by the fact that something about […]

LD32 Time Bomb v1.190828.3 Maintenance Release

Time Bomb has received a maintenance release for 2019. The last time I gave Time Bomb a maintenance release, changes to the physics system caused a weird issue where you […]

LD31 Worm Wars v1.190826.2 Maintenance Release

Worm Wars has received a maintenance release for 2019. The last time I gave Worm Wars a maintenance release, changes to the physics system between the Unity engine versions caused […]

Ludum Dare Maintenance Releases

I just completed my first round of Maintenance Releases, starting with my Ludum Dare Games. As described previously, I intended these maintenance releases to be simple and quick updates taking […]

Be Tiny, World! v1.170812.19 Maintenance Release

Be Tiny, World! has been updated. As you may know due to the previous update to this game being nearly three years ago, this game is no longer in active […]

Ludum Dare 32 – A Postpartum

Ludum Dare 32 took place this past weekend, April 17th-20th, 2015. The theme was “An Unconventional Weapon.” I participated in the 72 hour game jam and made a game called […]

LD32 – Time Bomb

Time Bomb is a game made for the 72 hour game jam for Ludum Dare 32. The theme was “An Unconventional Weapon” for this jam. I was able to spend […]

Ludum Dare 31 – A Postpartum

Ludum Dare 31 took place this past weekend, April 17th-20th, 2015. The theme was “Entire Game On One Screen.” I participated in the 72 hour game jam and made a game […]

LD31 – Worm Wars

Worm Wars is a game made for the 72 hour game jam for Ludum Dare 31. The theme was “Entire Game on One Screen” for this jam. The objective of the game is […]

Ludum Dare 30 – A Postpartum

Ludum Dare 30 took place this past weekend, August 22nd-25th, 2014. The theme was “Connected Worlds.” I participated in the 72 hour game jam and made a game called Planetary […]

LD30 – Planetary Devourers

Planetary Devourers is a game made for the 72 hour game jam for Ludum Dare 30. The theme was “Connected Worlds” for this jam. The objective of the game is to get […]

Ludum Dare 29 – A Postpartum

This past weekend, April 25th-28th, 2014, a game programming event called Ludum Dare took place. I decided to participate in what was the 29th Ludum Dare event, i.e., Ludum Dare 29. I’ve […]

LD29 – It Came From… Beneath!!

It Came From… Beneath!! is a game made for the 72 hour game jam for Ludum Dare 29. The theme was “Beneath the Surface” for this jam. The objective of the game is […]

Be Tiny, World!

Be Tiny, World! is a game that was originally made for the 72 hour game jam for Ludum Dare 23. The objective of the game is to shoot the planets, […]