cInput 2.7.8 Released

Greetings! An update to cInput has been submitted to the Asset Store and the cInput website. If you bought cInput from the Asset Store then the update should be available within a few […]

Be Tiny, World! v1.141107.17 Released

Be Tiny, World! has been updated. This is a relatively minor update. I noticed there was a grammatical error in one of the recent death tweets, so I decided to […]

Blasteroids v1.141104.9 Released

Blasteroids has been updated on itch.io as well as the Google Play Store. This release should make the game less frustrating and feel more fair, as it is now much […]

cInput 2.7.7 Released

Greetings! An update to cInput has been submitted to the Asset Store and the cInput website. If you bought cInput from the Asset Store then the update should be available within a few […]

Fast Platform Switching in Unity Made Easier

The Problem Unity is a great tool for multi-platform game development. That said, it does have room for improvement. One of the really annoying things about Unity is that the […]

Ludum Dare 30 – A Postpartum

Ludum Dare 30 took place this past weekend, August 22nd-25th, 2014. The theme was “Connected Worlds.” I participated in the 72 hour game jam and made a game called Planetary […]

LD30 – Planetary Devourers

Planetary Devourers is a game made for the 72 hour game jam for Ludum Dare 30. The theme was “Connected Worlds” for this jam. The objective of the game is to get […]

cInput 2.7.6 Released

Greetings! An update to cInput has been submitted to the Asset Store and the cInput website. If you bought cInput from the Asset Store then the update should be available within a few […]

Tweeter: Making a Twitter Bot for Your Unity3D Games

After a few years of releasing games and updates for those games with very little-to-no feedback on them, it was easy to be under the impression that nobody was playing […]

Blasteroids v1.140707.6 Released

Blasteroids has been updated on itch.io as well as the Google Play Store. This release includes various performance improvements as well as a decrease in difficulty. You are no longer limited […]

Blasteroids v1.140609.5 Released

Blasteroids has been updated on itch.io as well as the Google Play Store. This is a pretty small change that pretty much only affects the messages that are sometimes tweeted […]

cInput 2.7.5b Released

Greetings! An update to cInput has been submitted to the Asset Store and the cInput website. If you bought cInput from the Asset Store then the update should be available within a few […]

cInput 2.7.5 Released

Greetings! An update to cInput has been submitted to the Asset Store and the cInput website. If you bought cInput from the Asset Store then the update should be available within a few […]

Ludum Dare 29 – A Postpartum

This past weekend, April 25th-28th, 2014, a game programming event called Ludum Dare took place. I decided to participate in what was the 29th Ludum Dare event, i.e., Ludum Dare 29. (I’ve […]

LD29 – It Came From… Beneath!!

It Came From… Beneath!! is a game made for the 72 hour game jam for Ludum Dare 29. The theme was “Beneath the Surface” for this jam. The objective of the game is […]