Paddles is a Pong-like game made for the express purpose of practicing and improving my game making skills. The idea was to take set a two week time limit to work on a relatively simple game as an exercise in making small, complete games and expose myself to things I hadn’t done before in Unity 3D.
But I got the dates mixed up and thought I had one more week to work on the project than I actually did, and I procrastinated starting on the project for most of what I thought was the first week, so the result you see here is actually only what I was able to do in about two days. Nonetheless, it’s functional and complete, though not very polished.