February 2020

Throughout the course of January, and continuing to a lesser degree into February, I’ve been helping Roidz get his latest project, Buster Monkeys, ready for the launch of its public […]

The Top Ten Games I Played In 2019

Here’s a list of the top ten games I played in 2019, ranked in approximate order of enjoyment (from least to most). Note that none of these games were actually […]

LD30 Planetary Devourers v1.190831.3 Maintenance Release

Planetary Devourers has received a maintenance release for 2019. The last time I attempted to give Planetary Devourers a maintenance release, I got discouraged by the fact that something about […]

LD32 Time Bomb v1.190828.3 Maintenance Release

Time Bomb has received a maintenance release for 2019. The last time I gave Time Bomb a maintenance release, changes to the physics system caused a weird issue where you […]

LD31 Worm Wars v1.190826.2 Maintenance Release

Worm Wars has received a maintenance release for 2019. The last time I gave Worm Wars a maintenance release, changes to the physics system between the Unity engine versions caused […]

NANY Maintenance Releases for 2019

Blast Off! (NANY 2013) and Bomber (NANY 2015) have just received maintenance release updates. Read more about Maintenance Releases here if you’re unsure of what they are. Both games were […]

Blasteroids v1.190603.16 Maintenance Release

Blasteroids has been updated on itch.io as well as the Google Play Store. Despite my previous (and first) maintenance release for Blasteroids stating that the game was complete, I’ve added […]

NANY Maintenance Releases

I’ve just completed maintenance releases for my lesser-developed NANY games, Blast Off! (NANY 2013) and Bomber (NANY 2015). I actually updated Bomber in April but was waiting until I updated Blast Off! […]

Blasteroids v1.180404.15 Maintenance Release

Blasteroids has been updated on itch.io as well as the Google Play Store. I consider Blasteroids a complete game. It has come a long way from its original release in […]

Ludum Dare Maintenance Releases

I just completed my first round of Maintenance Releases, starting with my Ludum Dare Games. As described previously, I intended these maintenance releases to be simple and quick updates taking […]

Maintenance Releases

tl;dr version: The world of browser plugins has changed over the years, and the Unity WebPlayer is no longer functional. So I decided to upgrade my projects and make WebGL builds […]

Be Tiny, World! v1.170812.19 Maintenance Release

Be Tiny, World! has been updated. As you may know due to the previous update to this game being nearly three years ago, this game is no longer in active […]

Blasteroids v1.161220.14 Released

Blasteroids has been updated on itch.io as well as the Google Play Store. This is a relatively minor update but it does have a few important fixes for problems that […]

November Update

There isn’t a lot to report this month. I’ve been spending extra time with family, especially for the Thanksgiving holiday, and the upcoming holidays in December will also probably see […]

Blasteroids on the Windows Store

I realized I’ve mentioned twice that I was working on getting Blasteroids onto the Windows Store, but I failed both times to provide a link. So here it is: Blasteroids […]