cInput

cInput 2.5.0 Released

An update to cInput has been submitted to the Asset Store and the cInput website. If you bought cInput from the Asset Store then the update should be available within 24 (business) hours. […]

Weekly Recap: March 17-23, 2013 in Review

This week we didn’t get as much accomplished as we had hoped. Roidz had a family emergency that has required his attention and obviously family takes precedence over time spent […]

Weekly Recap: March 10-16, 2013 in Review

I thought it would be fun to start posting a weekly status update of the things I’ve been working on. A lot of times there will be long periods of […]

cInput 2.4.5 Released

Greetings! An update to cInput has been submitted to the Asset Store and the cInput website. If you bought cInput from the Asset Store then the update should be available within 24 (business) […]

cInput 2.4.3 Released

Greetings! An update to cInput has been submitted to the Asset Store and the cInput website. If you bought cInput from the Asset Store then the update should be available within 24 (business) […]

cInput 2.4.1 Released

Greetings! An update to cInput has been submitted to the Asset Store and the cInput website. If you bought cInput from the Asset Store then the update should be available within 24 (business) […]

cInput 2.4.0 Released

An update to cInput has been submitted to the Asset Store and the cInput website. If you bought cInput from the Asset Store then the update should hopefully be available within 24 hours. […]

cInput 2.3.1 Released

Greetings! An update to cInput has been submitted to the Asset Store and the cInput website. If you bought cInput from the Asset Store then the update should hopefully be available within […]

cInput 2.0 Released

tl;dr version: Roidz and I have just released a plugin for Unity called cInput 2.0 that allows you to change your controls at run-time. About two weeks ago I discovered […]