Blasteroids v1.141104.9 Released
Blasteroids has been updated on itch.io as well as the Google Play Store. This release should make the game less frustrating and feel more fair, as it is now much […]
The blog of Deozaan
Blasteroids has been updated on itch.io as well as the Google Play Store. This release should make the game less frustrating and feel more fair, as it is now much […]
Greetings! An update to cInput has been submitted to the Asset Store and the cInput website. If you bought cInput from the Asset Store then the update should be available within a few […]
The Problem Unity is a great tool for multi-platform game development. That said, it does have room for improvement. One of the really annoying things about Unity is that the […]
Ludum Dare 30 took place this past weekend, August 22nd-25th, 2014. The theme was “Connected Worlds.” I participated in the 72 hour game jam and made a game called Planetary […]
Planetary Devourers is a game made for the 72 hour game jam for Ludum Dare 30. The theme was “Connected Worlds” for this jam. The objective of the game is to get […]
Greetings! An update to cInput has been submitted to the Asset Store and the cInput website. If you bought cInput from the Asset Store then the update should be available within a few […]
After a few years of releasing games and updates for those games with very little-to-no feedback on them, it was easy to be under the impression that nobody was playing […]
Blasteroids has been updated on itch.io as well as the Google Play Store. This release includes various performance improvements as well as a decrease in difficulty. You are no longer limited […]
Blasteroids has been updated on itch.io as well as the Google Play Store. This is a pretty small change that pretty much only affects the messages that are sometimes tweeted […]
Greetings! An update to cInput has been submitted to the Asset Store and the cInput website. If you bought cInput from the Asset Store then the update should be available within a few […]
Greetings! An update to cInput has been submitted to the Asset Store and the cInput website. If you bought cInput from the Asset Store then the update should be available within a few […]
This past weekend, April 25th-28th, 2014, a game programming event called Ludum Dare took place. I decided to participate in what was the 29th Ludum Dare event, i.e., Ludum Dare 29. I’ve […]
It Came From… Beneath!! is a game made for the 72 hour game jam for Ludum Dare 29. The theme was “Beneath the Surface” for this jam. The objective of the game is […]
Blasteroids has been updated on itch.io as well as the Google Play Store. This release mostly affects the Android version, though there is a small change for other platforms as […]
Be Tiny, World! has been updated. It’s been a while since doing any work on Be Tiny, World! In fact, I had considered it a flawed, but complete game that […]