Glorious Trainwrecks – Earth Invaders

This past weekend I heard about a 2-hour game jam called Glorious Trainwrecks. I decided to join it, thinking I had come up with a game idea that I could […]

cInput 2.4.1 Released

Greetings! An update to cInput has been submitted to the Asset Store and the cInput website. If you bought cInput from the Asset Store then the update should be available within 24 (business) […]

cInput 2.4.0 Released

An update to cInput has been submitted to the Asset Store and the cInput website. If you bought cInput from the Asset Store then the update should hopefully be available within 24 hours. […]

Kings Meadow

This song is so beautiful to me. It’s called Kings Meadow and it can be found on Mogwai’s album titled The Hawk Is Howling.

cInput 2.3.1 Released

Greetings! An update to cInput has been submitted to the Asset Store and the cInput website. If you bought cInput from the Asset Store then the update should hopefully be available within […]

Be Tiny, World! v1.3 for Android

I’ve just rolled out some Android specific updates for Be Tiny, World! that should greatly improve performance. I also just realized that I forgot to mention v1.2 anywhere, and in […]

Be Tiny, World! v1.1 now on Android

I just released Be Tiny, World! on the Google Play store and while porting it to Android I made a few fixes and changes. Changes for v1.1 The most obvious […]

Be Tiny, World! Released

Here’s the short version: I spontaneously decided to join the Ludum Dare 72 Hour Game Jam this past weekend and I made a game called Be Tiny, World! I should have […]

Be Tiny, World!

Be Tiny, World! is a game that was originally made for the 72 hour game jam for Ludum Dare 23. The objective of the game is to shoot the planets, […]

cInput 2.0 Released

tl;dr version: Roidz and I have just released a plugin for Unity called cInput 2.0 that allows you to change your controls at run-time. About two weeks ago I discovered […]

Flipside Game Released

I participated in an event on DonationCoder.com called New Apps for the New Year (NANY) 2012. Lots of great freeware/donationware programs were created for NANY 2012. I made something called […]

Flipside

Flipside is a two-player game where both players play at the same keyboard (hotseat multiplayer). You have a single board, where you play on both sides of it simultaneously. Basically, […]

Programming Theory – Predicting Turn Order

First of all, a disclaimer: I’m a bit embarrassed about writing this entry because I feel like this isn’t a hard problem so I should just know how to do […]

Harvest: Massive Encounter

I just wrote a review of Harvest: Massive Encounter over on DonationCoder.com. Somebody gifted me a copy of Harvest: Massive Encounter back in July and I was so busy I forgot all […]

IsoCamGUI

Graphical User Interface

I couldn’t sleep, so instead I decided to work on my programming skills. More specifically, I learned how to make Graphical User Interfaces (GUIs) in Unity. I always had a […]