LD32 – Time Bomb
Time Bomb is a game made for the 72 hour game jam for Ludum Dare 32. The theme was “An Unconventional Weapon” for this jam. I was able to spend […]
The blog of Deozaan
Time Bomb is a game made for the 72 hour game jam for Ludum Dare 32. The theme was “An Unconventional Weapon” for this jam. I was able to spend […]
Worm Wars is a game made for the 72 hour game jam for Ludum Dare 31. The theme was “Entire Game on One Screen” for this jam. The objective of the game is […]
Planetary Devourers is a game made for the 72 hour game jam for Ludum Dare 30. The theme was “Connected Worlds” for this jam. The objective of the game is to get […]
This past weekend, April 25th-28th, 2014, a game programming event called Ludum Dare took place. I decided to participate in what was the 29th Ludum Dare event, i.e., Ludum Dare 29. I’ve […]
It Came From… Beneath!! is a game made for the 72 hour game jam for Ludum Dare 29. The theme was “Beneath the Surface” for this jam. The objective of the game is […]
This past weekend I heard about a 2-hour game jam called Glorious Trainwrecks. I decided to join it, thinking I had come up with a game idea that I could […]
Here’s the short version: I spontaneously decided to join the Ludum Dare 72 Hour Game Jam this past weekend and I made a game called Be Tiny, World! I should have […]
Be Tiny, World! is a game that was originally made for the 72 hour game jam for Ludum Dare 23. The objective of the game is to shoot the planets, […]