Greetings!
An update to cInput has been submitted to the Asset Store and the cInput website. If you bought cInput from the Asset Store then the update should be available within a few (business) days. If you bought it from the website then the update is available right now.
cInput changes:
v2.8.6
- Forbidden keys are now completely ignored when changing input.
- You can now forbid axes using ForbidAxis. (Thanks Dan)
- cInput setup no longer requires restarting the Unity Editor.
- Fixed more gravity/sensitivity/deadzone errors caused by changes in 2.8.4. (Thanks Doghelmer)
- cInput now warns when trying to change inputs for keys that haven’t been defined. (Thanks Joshmond)
About cInput
cInput is a custom input manager for the Unity game engine. It allows you to easily set up and customize your game’s controls at run-time. For more information, take a look at cInput’s website or the listing on the Unity Asset Store.