Universe v0.00.07 (Pre-Alpha)

Universe Pre-Alpha Build 7 was created today. Download it. Prettied up the way the sun looks. Added HUD pointers to point out where objects are in space. This allows me […]

Universe v0.00.06 (Pre-Alpha)

Universe Pre-Alpha Build 6 was created today. Download it. Planets are now spread far apart from each other. Traveling can take some time, especially with solar systems that have a […]

Universe v0.00.05 (Pre-Alpha)

Universe Pre-Alpha Build 5 has been created today. Download it. Solved the repetitious small background images problem by randomizing the tilemap each time it wraps. Finalized parallax background effect. Decided […]

Universe v0.00.04 (Pre-Alpha)

Universe Pre-Alpha Build 4 was created today. Added rudimentary parallax scrolling background. Now you feel like you’re moving around! Note to self: I’m concerned about resource usage for large backgrounds […]

Universe v0.00.03 (Pre-Alpha)

Universe Pre-Alpha Build 3 has been released. Added controllable spaceship to fly around planets. Added a few stars to the background to give a sense of movement. Note to self: […]

Universe v0.00.02 (Pre-Alpha)

Universe Pre-Alpha build 2 was created today. Added code to check in a radius around a certain point in a given galaxy or the universe to find out where the […]

Universe v0.00.01 (Pre-Alpha)

Universe Pre-Alpha Build 1 was created today. Programmed basic pseudo randomization technique for generating the universe and galaxies. Added CRC32 string hash by fumbling around in the TGB source code. […]

Universe

Universe is the project name of a 2D Sci-Fi space game for PC (Windows XP/Vista/7). It has a control style similar to Escape Velocity Nova and Star Control II. The […]

Lava Gauntlet – A Sauerbraten Map

This is a relatively small map I made which is good for a hectic deathmatch. A wide availability of powerful weapons (and Quad Damage powerups!) as well as a few […]